• Storyteller

  • experience creator

  • concept animator

  • key artist

  • set designer

  • stage performer

  • graphic designer

Portfolio

(Click on images for enhanced view)

Jeff DeBoer is creative, flexible, dedicated and has the highest of standards when it comes to his work.  Jeff thinks in new and unexpected ways.  His design work is fresh and interesting and always serves the clients’ needs. Jeff and I have had the pleasure of working in many mediums in many different projects.  His final product, his work ethic and his consistent collaborative approach make him a designer I will use whenever and wherever I can.

-- Lisa Woodruff Hedin - Executive Director, Carnegie Arts Center --

Jeff De Boer

I love telling stories, whether on the stage or for the world's largest entertainment companies. I design everything. With extensive experience in construction and architectural design, I create engaging animations and captivating experiences that not only tell the stories, but move the people they impact. I earned my B.S. in Computer Graphics Technology from Purdue University and spent 10 years working in a multimedia studio specializing in architectural and mechanical previsualization. While working, I'd moonlight as an actor and set designer throughout the Chicagoland area. My experience with BIM and construction visualization, paired with my love of the themed entertainment industry, led to earning my MFA in Themed Entertainment Design from Savannah College of Art and Design with former Disney Imagineers George Head and Mike Devine.

I really enjoy working with Jeff. He’s a dedicated professional who is always concerned with delivering the best product (set designs, logo work, videography) to his client. I can absolutely trust him to deliver above and beyond expectations.

-- Scot MacDonald - Artistic Director, Memorial Opera House --

Jeff De Boer

5143 Cape Hatteras Drive
Clermont, FL 34714
219.384.0032
jeff@jeffdb.com

Experience

Universal Creative – Orlando, FL 
2018 – 2020

Attraction Designer

  • • Designed photorealistic conceptual previsualization animations and massing models of Themed Lands, Attraction Queues and POV Ride-throughs.
  • • Executed a new VR workflow using a mobile VR headset and the Unreal gaming engine, which garnered Universal executive leadership approval for the projects they represented.
  • • Managed the IP specific Art Direction for project’s characters and custom props.
  • • Mentored other Attraction Designers, helping them learn best practices and encouraging them to be innovative in their techniques and designs.

Walt Disney Imagineering – Glendale, CA
2016 – 2018

Digital Media Designer

  • • Worked closely with Creative Directors to create preliminary timing studies and to adjust attraction layouts accordingly.
  • • Created engaging POV animations to convey the Creative Director’s intent to our overseas partners, resulting in the largest-ever expansion of Tokyo DisneySea.
  • • Design test media for various large scale 3d projected mock-ups.
  • • Coordinate with other departments to create ride-able motion profiles on a free-ranging vehicle to determine scope limitations for speed, degrees of freedom, etc.
  • • Contribute to Blue Sky brainstorm sessions to create a new, engaging theme park land.

 

Walt Disney Imagineering – Glendale, CA
2015 – 2016

Creative Producer

  • • Design concept animations for E- and C-ticket attractions for Tokyo DisneySea and Hong Kong Disneyland.
  • • Worked closely with Creative Directors and Show Set leads to develop the creative intent of multiple attractions within the Tokyo and Hong Kong Portfolios.
  • • Design interactive tools for viewing in-cabin effects and timing using the Unreal Engine.
  • • Deliver proof of concept material for preshow and in-cabin special effects for Nemo & Friends SeaRider.
  • • Facilitate and document brainstorm sessions for various levels of project development.

 

Walt Disney Imagineering – Glendale, CA
Summer 2014

Project Management (Internship)

  • • Created highly detailed concept renderings for Pandora at Disney’s Animal Kingdom, utilizing BIM assets, architectural elevations, and 3D models.

  • • Determined best practices for two-way interoperability between BIM software and other 3D programs.
  • • Designed concept renderings for multiple aspects of the Avatar project.
  • • Created simulations determining potential water runoff issues in guest pathways resulting in fundamental design changes to ensure guest safety.

 

Concept Vision LLC – Schererville, IN
2003-2012

Multimedia Producer

  • • Designed contract-winning 3D previsualization animations and renders for various construction companies throughout Chicago for clients like Apple Computers, St. Louis Art Museum, and the Chicago Cubs.
  • • Collaborated with project managers from worldwide leading medical companies to produce engaging marketing materials for global product launches and trade shows.
  • • Designed dynamic motion graphic presentations to be used by the USA Olympic Hockey and Special Olympic teams
  • • Developed Building Information Models to within 1/4” accuracy for large construction projects such as hospitals in order to identify utility conflicts before field fabrication.

 

Brain Storm Productions LLC – Cedar Lake, IN
2004-2016

Owner/Designer

  • • Comprehensive live theater experience including performance, direction, marketing, set design, and construction.
  • • Proficient at technology integration for live theater – remaining on the cutting edge of the live entertainment industry.
  • • Produced marketing videos for local non-profits and educational institutions resulting in their highest enrollments in over ten years.
  • • Filming, production, and post-production of green screen videography.
  • • Logo design, custom printing, and mounting of media materials.

 

Education

 

Savannah College of Art and Design (Savannah, GA) – 2015

        M.F.A. Themed Entertainment Design

Purdue University (West Lafayette, IN) – 2004

        B.S. Computer Graphics Technology (Emphasis in Computer Animation and Organizational Leadership)

 

Skills: Adobe Creative Suite, Autodesk Revit, 3ds max, Maya, Unreal Engine, Substance, Unity3D, Cinema 4d, Sketch-up, Theatrical Set Design, Videography, Stage Direction, Live Performer, Computer Programming Experience
Memberships: IAAPA, TEA
Accomplishments: 2014 Walt Disney Imagineering Imaginations Finalist
References:
  • Upon Request

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